The Mystery House Final Presentation

Preface

The master house is an idea of an interactive house that is a cross between an escape room and murder mystery theatre. It would include live actors and interesting technology to create the illusion of magical things happening within the manor. The house itself would also lend to the fact that it is changeable. It could be anything from a period mystery to a sci-fi thriller.

Below is a short powerpoint.

Presentation1

The model itself is a rapid prototype that could be used to show investors or partners that would hopefully be interested in taking the project further.

My Isadora patch for my presentation is set up using scenes to trigger different effects.

I used an interface called Palette Gear to set up triggers within Isadora.

My model was still projection mapped in Isadora from one single pico projector.

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This seemed to be a user friendly way for a viewer to interact with the model

Each Scene is a different effect such as footsteps on the floor or a door creaking open.

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The Problems I Found

I quickly realized that because my interface had little to no labeling that it was impossible to figure out without my prompting.

I also set up my scenes so that an event would happen and then the scene would resolve, then you could try something new. Although to me that worked, many people wanted to just keep pressing buttons so in retrospect I could have put triggers in every scene.

The most important thing I learned about this project was that sometimes it is ok to be process over product. I find that while I create theatre I am so focused on the product that i don’t take time to refine my process. It was refreshing to be able to do the opposite.

Kelsey Gallagher

 

 



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